Behind the Scenes
& Work Process

Documentation, research, and stories behind my projects in Creative Tech, Interactive Design, and Hardware.

Behind "Right on Time": Building a 4-Player Physical Game Show as a Solo Designer

Behind "Right on Time": Building a 4-Player Physical Game Show as a Solo Designer

The story of my graduation project at Bezalel: from a concept born in an air-raid shelter, through table carpentry and ESP32 electronics, to procedural p5.js code.